The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

+1 vote

It's pretty much that. I'd like to know if there's a way to create a dictionary with a function as value, similar to what Javascript does with objects:

const obj = {
  key: () => {
   ...
  }
}

If not, is there any workaround?

Godot version 3.4.2
in Engine by (16 points)

1 Answer

+4 votes
Best answer
var dict := { funcref(self, "test0"): 2, funcref(self, "test1"): 1 }
by (1,975 points)
selected by

That did the trick! Thank you, sir.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.