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0 votes

I have got a program written in python, that I compiled as .exe. I want to create gui in godot and then run my exe wiyh parameters.
How do i do that?

in Engine by (68 points)

You need to write it like that:

OS.execute('C:/Users/Seppoday/AppData/Roaming/Spotify/Spotify.exe', [], true)

Path have that slash "/" not that "\" and you add array, and true or false at the end.


2 Answers

0 votes
Best answer

Try doing:

OS.execute("D:\\Coding\\ascii\\dist\\main.exe", []) #<- make sure that you are properly escaping the backslashes.

Other than that go check out the documentation for OS.execute()

by (236 points)
selected by

thank you


works as well, though

–1 vote
OS.execute('shell_command', [])
by (1,646 points)
edited by

I tried

func _ready():

error: Too few arguments for "execute()" call. Expected at least 2.

OS.execute("cmd.exe", ["D:\Coding\ascii\dist\main.exe"])

doesn't return error, but neither executes the file


finally worked, but makes main.exe return errors that it wouldn't if i run it in win explorer.

anyway, others, take note that OS.execute() runs file in project directory for some reason

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