Can move_and_slide() be called multiple times per physics frame?

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:bust_in_silhouette: Asked By PrecisionRender

Is it alright to call move_and_slide() multiple times in the physics_process(delta) function? There are sources saying that it’s OK to do this with move_and_collide() but not move_and_slide(). But other information contradicts this. Is there any official documentation on this?