This is probably Windows fault, but I cannot fix it and it happens EVERY SINGLE TIME unless I open it in the project list window.
And I think Windows somehow used Godot 4 (alpha) as default app, without Godot letting me confirm. I wasn't even trying to port yet, and somehow it attempted to load my project in Godot 4 without a warning... thought there was a warning popup window for that, like the one that 3.4.2 gives me, below:
But, instead, Godot 4/Windows, locked up for about 3 minutes, crashed and now my latest project is not opening in either Godot 4 or , what I intended to open it with, Godot 3.4.2. So this is what I get when I try to open it in 3.4.2:
Then of course, intermittently ('ll post a screen shot of this no projects found pop up, next time it happens), when I quit to my project list, The list is empty and I have to show Godot where to scan for the project folder.
This one hasn't been happening as much lately, but it does happen enough that it's a nuisance.
Anyone having any of this issues? Help me fix it?