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+1 vote

How a add_child ( ) is different from creating a new node as a child ?

Can someone explain i am so confused.....

in Engine by (18 points)

1 Answer

+3 votes
Best answer

addchild() does the exact same thing as adding a new child using the editor. The only difference is that addchild() can be done programmatically giving you more flexibility since you'll be able to add children to your nodes during runtime. An example where the addchild() comes in handy is when for example instancing a bullet in your scene. You can't do it using the editor but can use addchild() instead

by (96 points)
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