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Asked By | Vérszem |
I succesfully imported my model from blender, I created an animationtree, and you can
strafe if your target is_in_group(“Enemy”). When I made my camera look at towards the
Enemy, it works fine, but when I exit the strafe mode, the camera position stays, and after that it acts wierdly. (My english is horrible btw)
A few tips…
- You should summarize your question and/or problem in the title of your post so it can be seen on the main page. The fact that you have a 2-month bet isn’t relevant to the problem.
- It’s not possible for anyone to assist you based on what you’ve posted. If you camera position is problematic, you’ll need to post the relevant code for review.
jgodfrey | 2022-03-22 14:18