export a custom Resource in a Node

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:bust_in_silhouette: Asked By patatra

Hye everyone,
Do you know if it is possible to export a custom Resource? I wanted to test by creating a Resource (it extends Resource and has a class_name). So far no problems. But when I create another script that should receive it it tells me: "Parse Error: The export hint isn’t a resource type. But the doc doesn’t seem to say that it’s impossible.

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Good Day,

:bust_in_silhouette: Reply From: Calinou

Exporting custrom Resource types is not currently possible, but it’s planned for Godot 4.0.