This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

I am making a souls like game by a deadline, but the whole process stopped for 2 days because the following: In the Player scene, when I open it, I can look around, I can click to nodes, and I can motdify them. BUT when I click to the animation tree, It freezes down, and crashes. The terminal is saying that: Object was deleted while callback. But I can run the game, it works fine, include the animations. PLS HELP.

Godot version 3.2
in Engine by (18 points)

A crash like that is very likely a bug in the engine. If you don't know how to debug the engine's C++ code, the best you can do is to report this to the devs on the Github issue tracker. Ideally, if you can link a project for them to reproduce the bug, with all the details, it would help fixing it. Maybe you can also try in a more recent version like Godot 3.4.

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.