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–1 vote

Disclaimer: This is a question out of curiosity, not because I have got an actual problem.

I am relativly new to godot and C# and I know in theory how namespaces work, but I never got to use one myself. Yesterday I was working with godot and asked myself why most methods and attributes have a type() definition but not _Process() and _Ready().

in Engine by (11 points)

1 Answer

+1 vote

Don't really understand you question, but maybe because _Process() and _Ready() return void.

by (1,081 points)
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