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+1 vote

hey guys, is it possible to delete a single tile from a tilemap, directly from code ?
there is no obvious function that could do that in the TileMap class.
How about adding a single tile to an existing tilemap, also directly from code ?

in Engine by (530 points)
edited by

2 Answers

+1 vote
Best answer

d'oh... tilemap.setcell(int x, int y, int tile) seems to do both..creating a new tile whenint tile is a valid tile number, or deleting a tile when int tile = -1

by (530 points)

can't believe I actually created an invisible tile with no properties, to replace the visible one which had collisions and stuff..

0 votes

Try in 2 options


2.tilemap.set_cellv(position, -1)

by (14 points)
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