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See title. VSC used to underline problematic lines of code as I'm typing. Now nothing is highlighted and I don't know if there's an error until I try to test my game. Is there a setting I'm missing?

Godot version 3.4.4 Mono Stable
in Engine by (242 points)

Found the problem. The highlighting feature is broken using version 1.25.0 of the C# extension for VSC. Rolling back to 1.24.0 fixed the problem.

I'd suggest you convert your comment to an Answer so someone with a similar problem will know there is useful content here when looking at the main thread page.

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