The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

+1 vote

Hello I have been building my game with a windowed screen and testing it like that. When I asked a friend to try testing it the first thing they did was select the maximize window icon and my "game screen" was in the top left and it showed areas of screen I didnt want shown at all. Is there an option I can select to make it scale everything when the screen is maximised?

in Engine by (55 points)

Have you looked at resolution settings?

1 Answer

+1 vote
Best answer

Go to project settings, window, stretch settings. In here you will by the sounds of it see this is disabled. Try setting it to 2d, that should solve it for you but if not let me know.

by (3,328 points)
selected by

Thank you!!!

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.