A core team member just kindly clarified; it's Godot 4 only. I'm really confused as to why it's in the "latest" docs. I thought "latest" meant "production" (3.4.4 at the time of writing), is that not the case?
Regardless, I hope that clarifies for anyone else seeing the functionality in the docs and hitting a brick wall in 3.x. I'll port the project over to alpha 8 and have a play with it.