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Hi everyone, I'm developing a 3d game with some items. I want to use the item's 2d mesh to get a preview for the item's icon.

So I got a node called ItemContainer that displays the node icon inside a SubViewportContainer, here's the result: item container

But when I instance it within another node, it displays this:
stack container

Does anyone know how to fix it ? Or is it a bug that I should report ?

Godot version 4.x
in Engine by (23 points)

have you tried making the viewportcontainer the main/top node of the instanced scene?

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