i have been getting the following error for a while
E 0:05:31.056 areasetshapedisabled: Can't change this state while flushing queries. Use calldeferred() or setdeferred() to change monitoring state instead.
Condition "area->getspace() && flushingqueries" is true.
servers/physics2d/physics2dserversw.cpp:362 @ areasetshapedisabled()
the thing is that it does not reference any script nor line, i suspect that it may have something to do with a Area2D signal, although i have gone through every scene that could contain a signal like that.
it gives me 5 to 11 errorsenter image description here and them the game crashes
this happens on both godot 3.5 rc4 and godot 3.4.4