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Asked By | i.want.to.die |
i have been getting the following error for a while
E 0:05:31.056 area_set_shape_disabled: Can’t change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.
<Erro C++> Condition “area->get_space() && flushing_queries” is true.
<Origem C++> servers/physics_2d/physics_2d_server_sw.cpp:362 @ area_set_shape_disabled()
the thing is that it does not reference any script nor line, i suspect that it may have something to do with a Area2D signal, although i have gone through every scene that could contain a signal like that.
it gives me 5 to 11 errorsenter image description here and them the game crashes
this happens on both godot 3.5 rc4 and godot 3.4.4