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0 votes

I have laptop Lenovo ideapad s110
CPU: atom N2800 1.86Ghz
GPU: graphic media accslerator 3600 series
RAM: 2GB
OS: Windows 7

So I tryed to launch Godot 3.4.4 but it gave me this error:
canvasShaderGLES2: fragment shader compilation failed: compile failed
screenshot

I tried different versions and I get this error from 3.3 version

also I tried to run web editor but got "out of memory" error :(

How can I fix it and run godoot 3.4.4?

Godot version 3.4.4
in Engine by (150 points)

Just in case, can You post this shader code ?

This error is not from the shader that I wrote. This error occurs right at the start of Godot and I don't even have a project manager displayed correctly.

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