The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates. | Twitter

0 votes

For some reason, when I go over a ramp the first time, everything works. But after a few times of going over, the ramp doesn't work and my player glitches. Here is my code:

velocity.y += delta * GRAVITY

if Input.is_action_pressed("ui_left"):
    if is_on_floor():
        velocity.x = -WALK_SPEED
        velocity.x = -WALK_SPEED / 2
elif Input.is_action_pressed("ui_right"):
    if is_on_floor():
        velocity.x = WALK_SPEED
        velocity.x = WALK_SPEED / 2
elif is_on_floor():
    velocity.x = 0

move_and_slide(velocity, Vector2(0, -1))
Godot version 3.4.4
in Engine by (12 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.