I noticed that different Godot projects have different sizes when exporting.
The .pck
file changes massively. If I understand it correctly, it contains the scene and script files. (Also the materials?) Does it contain any other files/information?
The .exe
file is 35 MB for one project and 37 MB for another. What does this file contain that it only sometimes changes size? I thought I could update a game/program by changing only the .pck file. Do I also need to replace the .exe file each time?
Can someone give me a list (if possible a complete list) of all the different data stored in the .exe and .pck files?