0 votes

When i have a property that, when changed,
changes other properties, then they dont get updated in the property list of the editor.

i try to change a property of a resource that is a property of my node.
(after navigating to the resource)
but i tested with node itself too, and didnt work, so i think i miss something.

is it possible "inform" the editor to refresh them? and how?
do i need to make a custom plugin/editor for it, or is ther another way like:

#ifdef tools_enabled
  EditorNode::get_singleton()->get_property_editor()->signal_update(obj, propname, variantValue)

which i could directly call from node or resource implementation.

in Engine by (67 points)
edited by

_change_notify() might work.

no _change_notify doesnt work :(, since change_receptors is empty on both node and resource

1 Answer

0 votes
Best answer

_change_notify() is the correct answer,
tnx mollusca :)
one only have to make sure to call it in the right place :)

by (67 points)
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