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0 votes

I've noticed a very annoying and wierd error:

When using on a battery (unplugged from power source) - any horizontal movement of kinematicbody2D, like

velocity.x+= (a number)

there's a very bad-looking jitter and stuttering

Problem occurs on Lenovo IdeaGaming laptop AMD Ryzen 5 5600H with Radeon Graphics 3.30 GHz

The moment I plug the laptop to power source - it gets better.

(although - it's not ideal and could be better...)

Godot version 3.4.4
in Engine by (12 points)

For reference, this was cross-posted on GitHub:

1 Answer

+1 vote

Power Saving mode?

Maybe it's throttling the CPU or the GPU.

Try deactivate it or a balanced or game mode to test it.

by (232 points)
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