The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

0 votes

Hi everyone!

I'm trying to make a hurtbox (Area) detect a hitbox (Area) while both of them are static. I can detect the interaction if one of them moves, but if both are static, no interaction is registered. Does anyone know of a way to achieve this?

The hitbox is enabled and disabled with animations.

Thanks in advance.

Godot version 3.4.2
in Engine by (14 points)

1 Answer

0 votes
by (22,191 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.