The Godot Q&A is currently undergoing maintenance!

Your ability to ask and answer questions is temporarily disabled. You can browse existing threads in read-only mode.

We are working on bringing this community platform back to its full functionality, stay tuned for updates.

godotengine.org | Twitter

0 votes

I have a .obj file in a staticbody, and I'd like to create a collisionShape with that .obj file.

Godot version 3.4.4.stable
in Engine by (67 points)

1 Answer

+1 vote
Best answer

You should be able to generate a CollisionShape3D from a Mesh. If you haven't done it already, put the *.obj file on a MeshInstance. With the MeshInstance selected in the scene tree of the editor, click on the "Mesh" button at the top of the editor viewport (it should be highlighted in green). From that drop down menu you should be able to generate a simple collision shape.

by (3,164 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.