I am using godot 3.5, and all config seems ok, app works on linux export and in godot on linux fine. When exported to android it provokes a crash on /lib/arm64/libgodot_android.so. There also is no sqlite in adb shell, same problem after "pkg install sqlite" which seems to install, i.e no errors and sqlite in "list-installed", but is removed when godot app stopped, I need to have sqlite db in linux and android for my app to function. What am I missing?
Thanx for any help in advance.