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Is there a good way to update AtlasTextures? For example, if I have a group of sprites that I have imported as an AtlasTexture and I either change the artwork for some of the sprites or I add additional sprites. What is the best way to update the AtlasTexture?

I was able to do it but I had to un-reference anywhere I was using the textures then I had to re-import the sprites as regular textures, then update my sprites, then re-import again as a new AtlasTexture.

Is there a more streamlined approach for updating AtlasTextures?



Godot version v3.4.4.stable.official [419e713a2]
in Engine by (21 points)

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