Sub Resources not Saving

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:bust_in_silhouette: Asked By tateorrtot

For some reason I can’t modify then save a sub resource that’s being stored within a parent resource’s file?

It seems I can modify and successfully save my sub resources, I can even load the same sub resource again in the same function with no issues. However, as soon as I try and read it from another function it acts like the modification never happened.

  • I was told in the Godot Discord this was caused by cache and I need
    to load it with the ignore cache flag however this didn’t solve the
    issue.
  • I was then told to save using the flag FLAG_REPLACE_SUBRESOURCE_PATHS
    again, no luck
  • Finally I was told to set the resource_path of the parent resource to
    “” before modifying it, again no luck.

If my code is needed to confirm the issue, please let me know.