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Asked By | xShader1374_ |
So, i’m trying to make my first game and tried some things out, and it’s far from finished, the editor gives me no error, but when i try to export the project and open the .exe, after the godot logo gets displayed, it immediately closes itself.
The logs just gives me this, and i don’t know how to fix this:
Godot Engine v3.5.stable.official.991bb6ac7 - https://godotengine.org
OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 1660/PCIe/SSE2
Async. shader compilation: OFF
ERROR: No loader found for resource: res://assets/CustomUI/UIpack_vector.svg.
at: _load (core/io/resource_loader.cpp:278) - Method failed. Returning: RES()
ERROR: res://Assets/CustomUI/kenneyUI-blue.tres:3 - Parse Error: [ext_resource]
referenced nonexistent resource at: res://assets/CustomUI/UIpack_vector.svg
at: poll (scene/resources/resource_format_text.cpp:412) -
res://Assets/CustomUI/kenneyUI-blue.tres:3 - Parse Error: [ext_resource] referenced
nonexistent resource at: res://assets/CustomUI/UIpack_vector.svg
ERROR: Failed to load resource 'res://Assets/CustomUI/kenneyUI-blue.tres'.
at: load (core/io/resource_loader.cpp:206) - Condition "err != OK" is true. Returned:
RES()
ERROR: Failed loading resource: res://Assets/CustomUI/kenneyUI-blue.tres. Make
sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:270) - Condition "found" is true. Returned: RES()
ERROR: res://Main_menu.tscn:4 - Parse Error: [ext_resource] referenced nonexistent
resource at: res://Assets/CustomUI/kenneyUI-blue.tres
at: poll (scene/resources/resource_format_text.cpp:412) - res://Main_menu.tscn:4 -
Parse Error: [ext_resource] referenced nonexistent resource at:
res://Assets/CustomUI/kenneyUI-blue.tres
ERROR: Failed to load resource 'res://Main_menu.tscn'.
at: load (core/io/resource_loader.cpp:206) - Condition "err != OK" is true. Returned:
RES()
ERROR: Failed loading resource: res://Main_menu.tscn. Make sure resources have
been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:270) - Condition "found" is true. Returned: RES()
ERROR: Failed loading scene: res://Main_menu.tscn
at: start (main/main.cpp:2107) - Condition "!scene" is true. Returned: false
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object.cpp:2070) - ObjectDB instances leaked at exit (run with --
verbose for details).
ERROR: Resources still in use at exit (run with --verbose for details).
at: clear (core/resource.cpp:417) - Resources still in use at exit (run with --verbose for
details).
ERROR: There are still MemoryPool allocs in use at exit!
at: cleanup (core/pool_vector.cpp:63) - Condition "allocs_used > 0" is true.