This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

I am making a simple RPG game, but I am struggling with the layering of my game. I am unable to walk in front and behind a tree. I tried using a tile map but then there are some empty spaces which make my game look weird.

Thank you

Godot version v3.4.4
in Engine by (32 points)

Look up Z-index and Y-sort

1 Answer

+1 vote
Best answer

Generally, that's what Godot's built-in YSort node is for. There's lots of available info and tutorials online - in both text and video format depending on what you're looking for.

Just do a search for something like godot ysort or godot ysort tilemap depending on your needs.

Also, the YSort docs are here:

by (22,704 points)
selected by

Thank you so much :D

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.