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0 votes

Hello! I need help with Detecting Keyboard Inputs in Visual Scripting and Making it Take actions like Jumping, Movement etc. I couldn't find any other explanation for this topic and this is my last hope. Thanks!

Godot version 3.5 Stable
in Engine by (12 points)

1 Answer

0 votes

Just in case anyone still has this problem, right click and search for Action, then on the right select an action that you added via Project > Project settings > Input map tab!

by (14 points)
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