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0 votes

I'm looking for a way to create a grass like the one in this video:
https://godotshaders.com/shader/stylized-grass-with-wind-and-deformation/

But the hard thing is to make the player able to cut it with a particle effect when cutting it

Does It requires to be done through 3d modeling or is possible to make it with a shader?

All resources I found are to create grass that interacts with bodies but none of them with a cutting effect

Godot version 3.5
in Engine by (83 points)

1 Answer

0 votes

Investigating this in depth, seems that to make it curable may require a 3D model, the thing would be how to make that 3D model interact with the player in the same way as in the shader, keep investigating about it...

by (83 points)
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