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Asked By
Icy
i am still new to godot so pardon me if the answer to my question is obvious.
is there an easy way to make a list of items with “optionbutton” node that has sprites instead of lables? If no then is there some other way to acheive the same result with other nodes?
Control nodes are generally better options for any menus, because they have built_in resizing functionality when one would wish to change resolution or maximize window. Multitude of Control nodes use custom texture, just like Sprites, for example TextureButton, I recommend to use these, unless You are planning some very irregular shaped menu choices