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Asked By | xdfo |
Hi,
I am drawing polygon2d rectangles with the mouse, where I am dynamically generating the points based on the drag start/end and direction vector. These are then assigned via PoolArrayVector2D to the collision and polygonal shapes.
I can successfully display the polygon2d’s generated and debug visualize collision shows there is a collision shape that matches the visual shape.
However, I am not getting any collision when I drop duplicate rigidbody balls onto them.
I have included the pastebin for the relevant code. I can also up the project if required.