I need to tag more nodes in a time but it dont allow me that. But i don't want my code like this:
func off_off_ladder_checker():
$Off_Ladder_Block/CollisionShape2D.set_deferred("disabled", false)
$Off_Ladder_Block/CollisionShape2D2.set_deferred("disabled", false)
$Off_Ladder_Block/CollisionShape2D3.set_deferred("disabled", false)
$Off_Ladder_Block/CollisionShape2D4.set_deferred("disabled", false)
$Off_Ladder_Block/CollisionShape2D5.set_deferred("disabled", false)
I want it a little bit shorter without repeats.
Can someone help please?