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viewport 2d without sampling + canvas give error, how should i fix it?
0.my main world is 2d, and i have WorldEnvironment with mode canvas in it
-i need a glow effect so i need canvas
1. when i spawn sprite with viewport as texture i get this error
-render scene: can't use canvas background mode in a render target configured without sampling
2. in my viewport setting, i just put usage = 2d without sampling and transparentBG = true
3. if i use other, i will get black backgound
how should i fix it?

Godot version 3.5
in Engine by (429 points)
edited by

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