So my root nodes should look like this:

But the map nodes and all the childern doesn't works. It only works if I hide the background color. Like this:

If I run with the BackgroundColor nodes hided. It works perfectly. Like this:

But if I run with the node not hided. The hover mouse queue_free() on the godot icon doesn't work. Like this:

This is the image of the code of that child and the inspector:


Oh yeah the function for deactivating input_pickable. Only use in these function:

English is not my mother tounges. I am sorry I can't explained it with words.