Hello! I've been using Godot for quite a while, but I have a beginner question still:
I know that _process()
is called every frame while _physics_process()
is called every physics frame, which is determined by "Physics Fps" property.
But the thing is: I've noticed that my character moves more smoothly when I put the movement code inside _process()
rather than _physics_process()
...
Is there any downsides on doing that?