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0 votes

example (the file itself is the same) for 2 different versions of Godot 3X and 4,
I tried to redo it for godot 4, but there are no such methods: also in the documentation there is not yet a description of all methods, can someone help or update the example for the relevant version

error: Invalid call. Nonexistent function 'set_meta' in base 'int'.

func queue_resource(path, p_in_front = false):
_lock("queue_resource")
if path in pending:
    _unlock("queue_resource")
    return
elif ResourceLoader.has_cached(path):
    var res = ResourceLoader.load(path)
    pending[path] = res
    _unlock("queue_resource")
    return
else: 
    var res = ResourceLoader.load_threaded_request(path)
    res.set_meta("path", path)
    if p_in_front:
        queue.insert(0, res)
    else:
        queue.push_back(res)
    pending[path] = res
    _post("queue_resource")
    _unlock("queue_resource")
    return
Godot version 4 Beta 2
in Engine by (12 points)

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