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Asked By | TwoWayStudios |
I’m planning to export a game to Android. The game should be exported with some default json data (for example the player’s starting stats etc.). I’m using the path user://
to store the files which on android would be something like internal/android/data/com.gamename/
.
In my project structure I have a folder called Data
which has these .json
files and when exporting to an apk or aab package I go to project -> export -> resources -> Non resource files
and I provide it with the path to my json files like so Data/*.json
. I then build and export the project, install it on a test device and check the data/com.gamename
directory but there’s nothing there.
What am I doing wrong? Does Godot’s user://
point to another directory that I’m not aware of or did I not export the files properly?