0 votes

So I'm kind of new to Godot and programming in general so I tried making a jump sound for when the player presses space, but I'm not sure why it doesn't work. Here's my code:

    if Input.is_action_pressed("jump") and is_on_floor():
    AudioStreamPlayer.play(JumpSound)
in Engine by (12 points)

1 Answer

+1 vote

just used that

$AudioStreamPlayer.stream(load(jump sound with your resource jump sound))
$AudioStreamPlayer.play()

or

if your AudioStreamPlayer has sound

just use $AudioStreamPlayer.play()

by (22 points)
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