This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
0 votes

Using godot with c++ and mingw on windows with vscode. I got it set up, but GCC is complaining that GODOT_CLASS needs an explicit type

Secondly, godot_gdnative_init doesnt have a storage class or type specifier, it has an incomplete type, and it declares void

What should I do?

Godot version Latest (Downloaded godot and godot-cpp yesterday)
in Engine by (12 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.