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0 votes

I'm experiencing crashes on launch after upgrading to 3.5 codebase.
Digging through adb logcat,
seems like some issue in Java and/or JNI (that I'm not very familiar with).
If anyone has suggestions on how to tackle this, I would greatly appreciate it.
Thank you!

11-30 18:42:09.602  9949  9949 F] JNI DETECTED ERROR IN APPLICATION: JNI GetStaticObjectField called with pending exception java.lang.NoSuchFieldError: no "Lorg/godotengine/godot/GodotIO;" field "io" in class "Lorg/godotengine/godot/Godot;" or its superclasses
11-30 18:42:09.602  9949  9949 F]   at void org.godotengine.godot.GodotLib.initialize(, org.godotengine.godot.Godot, android.content.res.AssetManager, org.godotengine.godot.GodotIO, org.godotengine.godot.utils.GodotNetUtils,,, boolean) (
11-30 18:42:09.602  9949  9949 F]   at void org.godotengine.godot.Godot.initializeGodot() (
11-30 18:42:09.602  9949  9949 F]   at void org.godotengine.godot.Godot.onCreate(android.os.Bundle) (
11-30 18:42:09.602  9949  9949 F]   at void (
11-30 18:42:09.602  9949  9949 F]   at void (
11-30 18:42:09.602  9949  9949 F]   at void (
11-30 18:42:09.602  9949  9949 F]   at void, java.util.ArrayList, int, int) (
Godot version 3.5.1-stable
in Engine by (22 points)

1 Answer

+1 vote

I too get this error, is there any solution to this?

by (16 points)

Unfortunately I didn't have enough time to dig through the code and figure this out at the moment so I just rolled back to 3.4 for now. If you happen to stumble upon a fix please let me know as well. Thanks!

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