Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | mateusak | |
Old Version | Published before Godot 3 was released. |
I’m messing with Godot 3.0 alpha and it doesn’t seem to have any way to make 2D particles collide with the environment. I’m just asking because I remember something about that being added in 3.0. Am I missing something or it’s just not implemented?