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0 votes

I am trying to make an API call to an API which returns an XML document as the response. This request works fine in post man and with other languages but I am not sure how to get the XML file in godot. When I make the request it just returns 0 as the response and a bunch of comma separated numbers as the body which is confusing because I didn't get that response on postman. Here is the code I am using to make the request.

func _on_LineEdit_text_entered(new_text):

func _on_HTTPRequest_request_completed(result, response_code, headers, body):

This Code works when making calls to APIs that return json values but im not sure how to get it working with an API that returns an XML

Godot version 3.5
in Engine by (23 points)

1 Answer

+1 vote
Best answer

A result of 0 means success. It sounds like it's working, you just need to convert body (probably a PoolByteArray) to a string.

by (1,055 points)
selected by

Ah that makes sense thank you, I hadnt heard of PoolByteArrays before. Do you know a way to convert it to a readable string or a link to a resource which might help me convert it?

var s = body.getstringfrom_utf8()

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