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Asked By | davids91 |
Two rigid bodies connected through a joint work as expected, until processing is paused and then re-enabled as so:
get_node("RigidBody2D").set_process_mode(PROCESS_MODE_DISABLED)
get_node("RigidBody2D2").set_process_mode(PROCESS_MODE_DISABLED)
...
get_node("RigidBody2D").set_process_mode(PROCESS_MODE_INHERIT)
get_node("RigidBody2D2").set_process_mode(PROCESS_MODE_INHERIT)
the connecting Joint falls apart as a result, even though node_a
and node_b
is still printed out correctly.
I experienced this with the latest branch, which I currently need, because of some C++17 features I use in my other projects I use here.