Escoria, Terrain not working.

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:bust_in_silhouette: Asked By lavaduder
:warning: Old Version Published before Godot 3 was released.

I’ve got a issue in escoria, In terraintest.scn I’ve made a Navigation2D node, and a NavigationPolygon2D node inside of it. The character should move inside the NavigationPolygon2D I have set up a Navpoly, have named the Navigation2D, “terrain”. I even added both scale and lightmaps to see if that was part of the issue. I don’t know what I am doing wrong. Please help me.

Here’s a link to my problem
https://github.com/lavaduderDev/GlitchedupescoriaTerrianissue

:bust_in_silhouette: Reply From: lavaduder

As it turns out. I did not uncheck Ignore mouse in the background. Problem solved.