This site is currently in read-only mode during migration to a new platform.
You cannot post questions, answers or comments, as they would be lost during the migration otherwise.
+1 vote

I have some code set up to rotate my player node but the camera and all its other children nodes rotate as well. How do I just rotate the player and not its children?

in Engine by (34 points)

1 Answer

+2 votes

Set the other objects as top level. That way transformations to them only happen in global wpace.
This can be done in the inspector or via code.
In the scripts of children add:

by (2,018 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.