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0 votes

how to do flip_h AnimatedSprite to after playing animation AnimatedSprite remember position to which directed sprite

my code:
if velocity.x <= 0:
$AnimatedSprite.fliph = true
elif velocity.x > 0:
h = false

what i must add to in code to do it work?

Godot version 3.5.1
in Engine by (21 points)

I'm not found how to remove comment well i am write answer myself:

You must to remove "=" from string:

if velocity.x <= 0:

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