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Asked By | Ishraque |
So I’ve been using Godot 4 for a while now and last week upgraded to beta 10, Everything was going fine until today when I tried to import some new assets (2d sprite sheets of .png format) into the project. The files don’t import properly and a cross shows up beside the file names. Upon investigating the files in the folder in the file manager, it seems Godot couldn’t generate the .import files for the sprites. I also tried to import the same files on godot 4 beta 9 but the issue remains.