Basically, I have a small tween here made for a cutscene that makes a copy player sprite fall.
tween.interpolate_method($CutsceneStuff/Player, "position", Vector2(120, -56), Vector2(120, 90), 3, Tween.TRANS_LINEAR)
The thing is that it says that the target ($CutsceneStuff/Player) has no method called "position", even though it does (since it's a Sprite (extends Node2D)). Does anyone know why?