Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | PGamer |
I have a script connected to a gridmap that generates terrain but if I make the chunck var (terrain size) a bit bigger it takes a lot of time to load (doesn’t affect FPS), is there any way to make the loading faster or preloading the gridmap?
extends GridMap
var noise := OpenSimplexNoise.new()
var chunk = 32
func _ready()->void:
for x in range(chunk):
for y in range(30):
for z in range(chunk):
if y < noise.get_noise_2d(x, z)*5+10:
set_cell_item(x,y,z,0)